Apex Military Academy

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Revision as of 16:03, 5 November 2019 by Rotmgmoddy (talk | contribs) (Removed TBA, Dungeon released)
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The Apex Military Academy is a tier 8 difficulty dungeon that has a chance of dropping from the Lobbyist. It is a source of Nucleation-Active Protein and Fusion Capacitors.

The dungeon is based on the concept of "Capture the Point". It's layout is always linear (ie no split paths) and consists of a total of 6 rooms including the starting room, with each room containing a capture point, save for the final boss room. Players are tasked to battle for the domination of 4 capture points, capturing each point within a 3-minute time limit. Players must fly into a capture point area in order to start dominating the point, and progress of seizing the point is marked with green spheres surrounding it. Enemies will constantly be spawning, and progression of capturing a point can be blocked as long as any enemy is located within the capture area, or even regress if no players are located within the capture area. If players run out of time in capturing a point, the next room will not be unlocked and the dungeon ends.

The final boss of this dungeon, the Control Unit, is an exception to this concept. Players must defeat the Control Unit within 3 minutes upon entering the room in order to emerge victorious from the ordeal.


Apex Military Academy 2.png Apex Military Academy.png


  • Bomber
  • Infiltrator
  • Sharpshooter
  • Tanker
  • Fixer
  • Gunrunner
  • Stasis Coil
  • Zoner
  • Summoner
  • Repulsor


Control Unit.png

Control Unit

Drops of Interest