Difference between revisions of "Dagger Knight"

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(Added buff icons associated with conditional Pilot Skills)
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* Damage: +10% <span class="dark">+ 1% * (L: 1-5)</span>
 
* Damage: +10% <span class="dark">+ 1% * (L: 1-5)</span>
 
|'''Knife Skills'''
 
|'''Knife Skills'''
On kill (Duration: 2s, Cooldown: 3s):
+
[[File:Effecticon damageboost.png|40px]] On kill (Duration: 2s, Cooldown: 3s):
 
* Damage: +30% <span class="dark">+ 2% * (L: 1-5)</span>
 
* Damage: +30% <span class="dark">+ 2% * (L: 1-5)</span>
 
|-
 
|-
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|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|'''Hyper Focus'''
 
|'''Hyper Focus'''
While superspeeding:
+
[[File:Effecticon damageboost.png|40px]] While superspeeding:
 
* Damage: +40% <span class="dark">+ 2% * (L: 1-5)</span>
 
* Damage: +40% <span class="dark">+ 2% * (L: 1-5)</span>
 
* Damage Received: -10%
 
* Damage Received: -10%
 
* Camera View: -25%
 
* Camera View: -25%
 
|'''Tunnel Vision'''
 
|'''Tunnel Vision'''
On kill (Duration: 2s <small>stacks up to 3 times</small>):
+
[[File:Effecticon damageboost.png|40px]] On kill (Duration: 2s <small>stacks up to 3 times</small>):
 
* Damage: +20% <span class="dark">+ 2% * (L: 1-5)</span>
 
* Damage: +20% <span class="dark">+ 2% * (L: 1-5)</span>
 
* Damage Received: -5%
 
* Damage Received: -5%
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|<nowiki>-</nowiki>
 
|<nowiki>-</nowiki>
 
|'''Death Frenzy'''
 
|'''Death Frenzy'''
On kill (Duration: 1.5s <small>stacks up to 2 times</small>):
+
[[File:Effecticon speedgun.png|40px]] On kill (Duration: 1.5s <small>stacks up to 2 times</small>):
 
* Cooldown: -10% <span class="dark"> -2% * (L: 1-5)</span>
 
* Cooldown: -10% <span class="dark"> -2% * (L: 1-5)</span>
 
|'''Steamed Goggles'''
 
|'''Steamed Goggles'''

Revision as of 08:24, 5 June 2019

Dagger Knight
Daggerknight.jpg
Control Type Hovercraft
Unlock Requirement Level 15 Shieldmaiden
Starting Weapon Training Sniper
Primary Weapons Sniper
Secondary Shield Blast
Maneuver Invincible Dash
Initial Stats (Base Stats)
Armor 8.2 (10)
Damage 78% (100%)
Armor Self-Repair 0.6/s
Steam Recharge 0.4/s
Turn Rate 1440°/s
Max Speed 3.0
Super Speed 6.0
Plane Multipliers
x0.75 Damage
+4% Damage per Level
x0.8 Range
x0.8 Armor
+2.4% Armor per Level
x0.4 Turn Rate while superspeeding


Commissioned as a vanguard craft for officers and nobles, the DK-1 was designed to inspire the troops with heroic, close-range assaults. Later models added the now-standard shield for increased survivability.

The Dagger Knight is a class in Steambirds Alliance.

Maneuver

The Dagger Knight has one maneuver, Invincible Dash, with a Steam cost of 18 --- this maneuver is activated using the Maneuver input (on keyboard, E key by default). On activation, the Dagger Knight rushes forward a set distance relative to the plane's facing, granting itself an invincibility shield for the maneuver's 0.13-second duration.

Upgrade Limits

The Dagger Knight has the following non-elemental upgrade limits (and the associated numerical effects at these limits):

  • Damage: 40 (+40%)
  • Armor: 50 (+50)
  • Armor Self-Repair: 60 (+0.36/s)
  • Max Steam: 10 (+10)
  • Steam Recharge: 40 (+0.16/s)
  • Super Speed: 25 (+1.5)

Pilot Skills

Skill Tier Pilot Rank Dagger Knight Level Option A Option B
1 15 10 Sharp Blade
  • Damage: +10% + 1% * (L: 1-5)
Knife Skills

Effecticon damageboost.png On kill (Duration: 2s, Cooldown: 3s):

  • Damage: +30% + 2% * (L: 1-5)
2 54 - Laser Adept

Laser equipped:

  • Damage: +30%
Wasp Adept

Wasp equipped:

  • Damage: -20%
  • Damage Received: +10%
3 85 - Hyper Focus

Effecticon damageboost.png While superspeeding:

  • Damage: +40% + 2% * (L: 1-5)
  • Damage Received: -10%
  • Camera View: -25%
Tunnel Vision

Effecticon damageboost.png On kill (Duration: 2s stacks up to 3 times):

  • Damage: +20% + 2% * (L: 1-5)
  • Damage Received: -5%
  • Camera View: -15%
4 152 - Death Frenzy

Effecticon speedgun.png On kill (Duration: 1.5s stacks up to 2 times):

  • Cooldown: -10% -2% * (L: 1-5)
Steamed Goggles
  • Secondary Steam Cost: -20%

Armor below 30%

  • Camera View: -30%

Notes

  • At level 1 with its T0 initial loadout, the Dagger Knight will have Armor and Damage values of, respectively, ~8.2 and 78% due to the effects of plane and leveling multipliers.