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Control Type Plane
Unlock Requirement Level 20 Assault
Starting Weapon Science Fair Arc
Primary Weapons Arc
Secondary Wiper
Maneuver Blink
Initial Stats (Base Stats)
Armor 13.9 (15)
Damage 144% (140%)
Armor Self-Repair 0.6/s
Steam Recharge 1.6/s (0.4/s)
Turn Rate 225°/s (180°/s)
Max Speed 2.5
Super Speed 5.0
Plane Multipliers
+50% Steam Recharge
x0.9 Armor
+2.6% Armor per Level
+4% Damage per Level
+25% Turn Rate
+50% Super Speed while superspeeding
~x0.867 Turn Rate while superspeeding

This highly experimental class uses a miniaturized teleportation apparatus to pop about the combat zone. The egghead pilots are derisively known as wizkids --- Old Merlin description, now found on the Emrys III plane variant

The Merlin is a class in Steambirds Alliance.


The Merlin has one maneuver, Blink, with a Steam cost of 10 --- this maneuver is activated using the Maneuver input (on keyboard, S key by default). On activation, the Merlin teleports forward 2 units, ignoring bullets and enemies (but not terrain) between its initial and final positions. Teleport distance is not reduced by Ice slow effects.

Upgrade Limits

The Merlin has the following non-elemental upgrade limits (and the associated numerical effects at these limits):

  • Damage: 40 (+40%)
  • Armor: 50 (+50)
  • Armor Self-Repair: 50 (+0.3/s)
  • Max Steam: 10 (+10)
  • Steam Recharge: 50 (+0.2/s)
  • Super Speed: 25 (+1.25)

Pilot Skills

Skill Tier Pilot Rank Merlin Level Option A Option B
1 23 10 Teleport Blast

On maneuver end:

  • Fire blast from gun:
    • Physical: 0.1
    • Poison: 30
    • Range: 0
    • RoF: 1
Teleport Stun

On maneuver end:

  • Fire blast from gun:
    • Physical: 0.1
    • Confuse: 15
    • Range: 0
    • RoF: 1
2 78 - Vampire Vortex

Effecticon secondaryboost.png On kill (Duration: 2s):

  • Vortex Size: +40% + 2% * (L: 1-5)
  • Damage: -80%
Retribution Vortex

Effecticon secondaryboost.png Armor below 50%:

  • Vortex Size: +60% + 4% * (L: 1-5)
  • Damage Received: +20%
3 109 - Sudden Stop

Effecticon secondaryboost.png On superspeed end (Duration: 1s):

  • Vortex Size: +40% + 2% * (L: 1-5)
  • Min Speed: -60%
  • Max Speed: -60%

Effecticon damageboost.png On maneuver end (Duration: 0.5s):

  • Damage: +40% + 2% * (L: 1-5)
4 176 - Untouchable

Effecticon armorboost.png On maneuver end (Duration: 1s):

  • Damage Received: -30% - 2% * (L: 1-5)

Effecticon steamcost.png On kill (Duration: 2s):

  • Steam Cost: -40% - 2% * (L: 1-5)
  • Both Merlin 1-A and 1-B shoot a stationary piercing bullet at the Merlin's location at the end of a Blink. The bullet is about twice as wide as the Merlin, lasts for 0.25 seconds and does not ignore its own RoF.
    • Merlin 1-A, due to dealing Poison damage, gains +4% base damage for each Diatomaceous Solution (Poison damage upgrade) applied to the Merlin, up to +48% base damage at 12 applied upgrades.
    • Merlin 1-B inflicts Confuse stun at 50% potency for 1 second, preventing afflicted enemies from firing bullets and slowing their movement by 50% for the duration.
  • Merlin 2-X and 3-A increase the effect radius of the Merlin's bullet-erasing ability, allowing it to remove bullets in a much larger area.
  • Merlin 4-B, unlike other Steam-cost-modifying Pilot Skills, applies its Steam cost reduction to both maneuver and secondary ability.


  • At level 1 with its T0 initial loadout, the Merlin will have Armor, Damage, Steam Recharge and Turn Rate (Agility) values of, respectively, ~13.9, 144%, 1.6/s and 225°/sec due to the effects of plane and leveling multipliers and the T0 Wiper's passive +1.0/s bonus to Steam Recharge.
  • The Merlin's +2.6% Armor per Level leveling multiplier overwrites the generic +2.4% Armor per Level leveling multiplier which is applied to other planes.

Plane Variants

Tier 1 (Common) Variants

  • Experiment 8: Some wizards are just so...goth.
  • Experiment FINAL: The equations from the remaining codex fragment proved more flexible than expected. What we've managed must have been child's play for them.
  • Subject: Pepper: They brought her in blindfolded. Told her she had some admirers. It was a special job for special state client and she could never talk about it. She just stared at him until he stopped talking.
  • Warning: Flammable: After careful analysis of the ash, the consensus theory involves chained realities; pocket dimensions in a feedback loop replaying a million years of [REDACTED] history.

Tier 2 (Rare) Variants

  • X54: [REDACTED] used the mechanism in the failed fulcrum point assassination June 5th, 18XX. Wreckage analysis suggests extra-historical origin.
  • FATAL ERROR: Merge notes: Time-line synthesis failed. Causality breakdown on June 6th, 18XX88xxs....^esc^b MONKEY DOMINENCE ENDS NOW

Tier 3 (Epic) Variants

  • Ghost Mage: In the final massacre, as the screws twisted and screams rang throughout the tunnels, one elder was missing.
  • Emrys III: This highly experimental class uses a miniaturized teleportation apparatus to pop about the combat zone. The egghead pilots are derisively known as wizkids.
  • Snow Witch: She was brilliant. After her advisor took credit for the stabilizer work, she left the project. Our progress faltered until we found her hidden notes transcribed from deep script.
  • Missing Symbol: Our research is being quietly corrupted. Something reaches through walls and changes key letters and phrases in our papers. They do not want us to know.