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Revision as of 20:49, 3 August 2019 by Slipperee (talk | contribs) (Still unfinished. finished phase 1(?))
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Type Reinforcement Boss
Location The Island
Level (Tier) 20 (10)
HP 63,000
XP 24,960
Element Lightning
Misc Notes
+100% Damage from Ice
-50% Damage from Lightning
Immune to Confuse Effect
+25% Camera View within 40 units

Rei is a tier 10 Island Boss located in Imperial City.

The Battle

Rei is an lightning element event boss. Its arena has no walls. Like many other bosses, it requires minions to be destoryed to progress the fight. Rei is a very bullet-hell boss, and all of the bullets during the fight are piercing.

Vulnerabilty Routine

To make Rei go vulnerable, all 3 Defence Orbs must be destroyed. When Rei goes vulnerable, it will charge up and release 3 large electric orbs that do a high amount of damage, and several long bullets that do a moderate amount of damage. Rei will then go vulnerable and quickly follow the nearest player. Rei will spawn 2 small Suppressors that have a very long lightning bolt that does a small amount of damage below it. Rei will also spawn 3 large Suppressors that spit out short lightning bolts that split out doing a small amount of damage.

Phase 1

When players enter Rei's arena, Rei will fire rings of small star shaped bullets that do small amounts of damage. Rei will also fire 4 medium-sized star shaped bullets that do a moderate amount of damage. Rei will also fire 3 long lightning bolts equally spaced around itself. These small bolts of lightning have a warning shot of where they'll be, and then they strike and do a medium amount of damage.
After a few seconds, Rei will spawn in a dense ring of unnamed black clouds surrounding and circling it, and 3 Defence Orbs. The Defence Orbs and unnamed clouds move rapidly. The orbs move from one position, to another rapidly. Defence Orbs also fire 2 streams of small star shaped bullets that do small amounts of damage. These streams appear on opposite sides of the orb.
After a few more seconds, Rei will quickly follow the nearest player for a few seconds. It will also fire a short stream of long bullets that do a moderate amount of damage from its body every few seconds. Rei will also leave behind small revolving lightning bolts beneath itself that do a minimal amount of damage. The Defence Orbs change positions and stay a small distance away from Rei's body, staying at the exact same distance and very slowly revolving around Rei. Every few seconds the orbs switch places, but still stay in the same formation. Rei will also start firing many large heavy damaging bolts of lightning randomly with warning areas to dodge them.
After Rei does his attacks a couple of times, Rei will spawn a ring of rotating Transmitters. These enemies spawn a small distance away from Rei and go in circles, some go clockwise and others go counter-clockwise. They are invulnerable for a small period of time and have lightning bolts racing between Rei and the Transmitters. These long lightning bolts do a moderate amount of damage. Rei will repeat this pattern until it goes vulnerable.


Warning icon.png Notes on Drops: Warning icon.png
  • Percentages aren't always exact. Some are based on patterns. Some are even just estimates.
  • Values shown are "chance for this item to drop on any given kill" with one exception:
    • Where "one of many" can drop (e.g. T10s, ELEM weapons), they all show the total chance that any of them will drop.
Drop Table
Name Drop Count Type Drop Chance
Transformer Coil 1-2 Upgrade
Barrel Dopant 1 Upgrade
Tier 8 Equipment 1 Tiered
Tier 9 Equipment 1 Tiered
Storm Armor 1 ELEM
Thunder Brand 1 SPEC