Bite is the Vampire's Secondary Ability.
On activation, the Vampire generates a stationary, piercing bullet in the shape of a pair of fangs at a fixed offset in the targeted direction. The fangs bite down over 0.5 seconds, dealing heavy damage to targets hit and instantly healing the Vampire for a portion of damage dealt, while generating a cloud effect that heals any nearby allies for half that amount. The health leech effect is proportionally increased according to the # of targets hit.
Bite is affected by Damage multipliers, like from Barrel Dopants and Armor 1-A, but it is not affected by bullet-multiplying effects because it is not a Primary Weapon. The Vampire's Pilot Skills by design only increase Primary Weapon damage, as noted in their description, and do not increase the damage of Bite.
|Name||Physical||Self Heal||Team Heal||Heal Radius||Description|
|Tier 0||Youthful Bite||45||5||2||3||Leeches health from the bitten enemy and repairs damaged allies nearby.|
|Tier 1||Healing Bite||90||10||5||3.2|
|Tier 2||Mercy Bite||135||14||7||3.4|
|Tier 3||Super Heal Bite||180||18||8||3.6|
|Tier 4||Mega Heal Bite||225||20||10||3.8|
|Tier 5||Parasitic Bite||270||23||11||4|
|Tier 6||Super Parasitic Bite||315||24||12||4.1|
|Tier 7||Mega Parasitic Bite||360||25||12||4.2|
|Tier 9||Bite of Marquis||450||25||12||4.4|
|Tier 10||Bite of Contessa||495||25||12||4.5|