Missions are quests that can be completed after the tutorial. You can accept/complete them by going into the Pilot's Pub. Daily bounties and daily login rewards are acquired there too. Some missions can be automatically obtained by being at The Island.
Some missions (starting at level 7) can also give scrap and crafting materials. For missions that require you to kill certain enemies, the trigger is proximity based, so don’t wander too far when the enemy is about to die or it won’t count, even if you still get loot.
While the in-game store sells “special mission plans”, those aren’t actually missions, but consumable items that spawn a dungeon entrance.
Accepted missions can be managed on the fly using two hotkeys. On keyboard, press X to cycle the mission currently being tracked; press Z to open up the full list of accepted missions (note: this immobilizes one's aircraft until the list is closed).
Pilot's Pub Missions
Standard missions at the Pilot's Pub span a wide range of recommended aircraft Levels. New missions are added on the hour and can be completed within 3 hours after initial generation for XP, standard Equipment and sometimes Scrap and Copper. Once mission objectives have been completed, the player must return to the Pilot's Pub to claim mission rewards.
For missions with item objectives, the player has the option of handing in items one at a time rather than all at once. Mission items cannot be traded, but they can be placed in storage to prevent potential loss of progress due to being shot down.
Area missions are granted automatically to players when they enter specific locations.
Common Area Missions
- The Island/The Great Leader's Command Center: Free [name] from Imperial control
- The Dig: Defend the Drill
- The Vaults: Become Worthy of Treasure
Rare Area Missions
The Island sometimes generates with unique setpieces holding a locked treasure which is guarded by enemies that normally only appear in a related dungeon. Area missions associated with these unmarked locations instruct players on how to unlock the treasure and thus gain a guaranteed T9 equipment item.
- Reeducation Camp Entrance: Lava Tubes
- Frozen Owl Monastery Entrance: Monastery Entrance
- The Vaults Entrance: Vault Deposit
Daily Rewards grant a small sum of free Scrap once per day. Weekdays give 150 Scrap; weekends give 200.
Daily Rewards refresh at 5 pm PST.
Bounties and Squad Missions are special daily missions that appear on set days and give colored steels as rewards. Colored steels are used to craft/upgrade elemental and ultra-rare items. Mission previews are posted a few days in advance on the “Upcoming Events” display which is shown on login and can be accessed from the Options menu.
Bounties refresh daily at 1 am PST.
|Monday||Dr. Geckelston||Home for Special Children||Yellow|
|Tuesday||Doomsday Mechanism||Super Secret Base||White|
|High Priestess Tiffany||Temple of Bast||Blue|
|Wednesday||Poison God||Venom Compound||Purple|
|White Spider||The Island|
|Thursday||Traitor Phoenix||Reeducation Camp||Red|
|The Frozen Horror||Frozen Owl Monastery||White|
|Saturday||Become Worthy of Treasure||The Vaults||2x Non-Dark|
|Defend the Drill||The Dig||2x Non-Dark|
|Godleader Meowza||The Great Leader's Command Center||Dark|
Squad Missions only grant credit toward objectives while there are at least 2 allies nearby.
|Day||Targets||Kill Quantity||Steel Type|
|Friday||All Noble Estates/Imperial City squad leaders||100||Blue|